In order to win, you must use the right and left arrow keys to control the FINALS sprite to avoid the tears of the STUDENT.
The STUDENT’s score starts at 50. Every second, it drops by one point.
If STUDENT’s score reaches zero, the FINALS sprite wins.
However, if the FINALS sprite touches a tear, then the score increases.
If STUDENT’s score reaches one hundred, STUDENT wins the game.
This project was made by Channing C. and Zahira B.
Niko and Jason used a video tutorial to program this amazing project look and see.
Objective: Don’t let he catch you before you get the 4 notes.
Double click flag to start
Objective: The objective of the game is to make the blue bear touch the flying orb. This is a two player game.
Blue Bear Keys: Up arrow, Down arrow, Left arrow, and Right arrow
Flying Orb: The Flying Orb is following the mouse
First, you click the gobo that appears on the screen.Than memorize the pattern and try to conquer each level by solving each pattern.
This game was programmed during the Hour of Code.
Take the cat on an adventure! Use the arrow keys to move. Press a to hear a message from the cat. Press j if you want to know what the cat is. You can go on many magical adventures.
You are laser cat who followers the mouse pointer and has to run from evil spores. if space bar clicked your costume changes, but its just for fun and has no effect on the game.
Get to the end by guiding the dragon with your mouse and don’t touch the black spikes.